// Decompiled on 周六 2月 22 19:31:49 CST 2025 with Zomboid Decompiler v0.1.3 using Vineflower.
package zombie.ai.permission;

import zombie.characters.IsoGameCharacter;

public class DefaultStatePermissions implements IStatePermissions {
    public static final DefaultStatePermissions Instance = new DefaultStatePermissions();

    @Override
    public boolean isDeferredMovementAllowed(IsoGameCharacter chr) {
        return true;
    }

    @Override
    public boolean isPlayerInputAllowed(IsoGameCharacter chr) {
        return true;
    }
}
